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[求助] 怎么修改倒下单位的显示文本

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大果粒复合水果发表于 11 小时前
想添加新的
こはね发表于 10 小时前
亚洲王朝可以用UHC(不能在win11运行)https://www.aoebbs.net/tutorial-14-92.html
explorerUnits: Defines units which should receive custom explorer or monk names and/or should deliver a knockout message once they are killed, in case they are heroes. Every item assigned to this property should follow the following format:
explorerUnits:用于指定那些单位,在它们被击杀时(如果是英雄)将显示击倒信息,并获得自定义的 explorer 或 monk 名称。每项内容须遵循格式:
unitName explorerNameType msgStringID

Where(其中):
  • unitName should be replaced by the unit name of an unit in the protoy.xml
    unitName 替换为 protoy.xml 中某单位的名称
  • explorerNameType should be replaced by 1, to make all instances of this unit use the first explorer/monk name set in the HC creation screen, 2, to make them use the second explorer/monk name, or 0, to make them retain their original names.
    explorerNameType 替换为 1(表示使用 HC 创建界面中设置的第一个 explorer/monk 名称)、2(表示使用第二个 explorer/monk 名称)或 0(表示保留原有名称)
  • msgStringID should be replaced by the stringtable ID for the knockout message
    msgStringID 替换为击倒消息的 stringtable ID



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